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How Unreal Engine Changes Pre-Production Workflows for Any Production

The Unreal Engine is no longer only for video game developers.

From VFX to virtual production, the gaming engine has outgrown its initial use case. We take a look at how this tool can also help you speed up pre-production, no matter your budget.

We recently took a look at the partnership between Sony and Epic Games on evolving virtual production workflows. From dedicated hardware developed by Sony, along with the Unreal Engine, we saw how technology is making green screen a thing of the past.

But Unreal Engine has more versatility than we first mentioned, specifically when doing pre-visualization for stunt work and action scenes. But the benefit of this amazing tool from Epic Games isn’t limited to big production. Let’s dive in deeper and see what filmmakers are able to do with this software.

The best thing of all? It’s free to use.

Action Design for The Suicide Squad

First, we’ll take a look at how Unreal Engine is being used in developing stunt and action scenes in big-budget movies.

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Author: Yaroslav Altunin
This article comes from No Film School and can be read on the original site.

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