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How ‘The Last of Us’ Sound Team Designs the Sound of a Post-Apocalyptic World

Kevin Roache and Marc Fishman, re-recording mixers, tell us about creating immersive soundscapes for The Last of Us.

Marc Fishman and Kevin Roache are masters of sound design. Fishman has extensive experience in film and TV, working in genres from Bridesmaids to Devil to Sicario: Day of the Soldado. Roache has worked on prestige TV shows like Narcos, Dexter, True Blood, and The Killing.

As re-recording mixers on The Last of Us, they helped bring to life a post-apocalyptic world filled with roaming infected and violent factions, but their work is also present in the quieter moments as characters connect in silence. Sound is incredibly important in the universe of The Last of Us, where the iconic croak of clickers means they’re looking for prey, and classic music is used to signal distress.

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Author: Jo Light
This article comes from No Film School and can be read on the original site.

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