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What We Can Learn From the Immense Post-Production Pipeline of ‘Avatar: The Way of Water’

Years in the making, Avatar: The Way of Water handled an immense amount of image data. This is how it was done and what you can learn.

The first Avatar set the bar on visual effects in stereoscopic 3D and, for several years, was the number-one movie at the box office. Avatar: The Way of Water premiered 13 years later and is wowing audiences with incredible new VFX, featuring water sequences that have never been seen before by anyone.

But how did the team manage such a complex production and post-production pipeline?

Viewing 4K, HDR, and HFR Stereoscopic 3D Footage on Set

James Cameron and his team decided to film the new Avatar predominantly in 47.952 fps, HDR, and stereoscopic 3D, which resulted in quite a lot of data to manage. They also shot in 3D 2K at both HFR (high frame rate) of 48p and also 24p. The most interesting thing was that some of these elements were projected in their native frame rates at the same time.

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Author: Heath McKnight
This article comes from No Film School and can be read on the original site.

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